Dialogue: Speech, but depending on gender, sexuality, race, etc, it sounds different. Speech pattern, volume, pitch, levels.
Soundtrack: Sets the mood, sets the era, sets the regional identity, time of year.
Diegetic and Non-Diegetic: Diegetic sound is what the actors can hear. Non-Diegetic is what actors cannot hear (soundtrack, for example).
Synchronous and Asynchronous: Synchronous is when the sound source is on screen. Asynchronous is when the sound source is not on screen.
Ambient Sound: Background noise.
Sound Effects: Leads us to the expression foley sound, in the sound department (footstep sounds, rain, typing on keyboards).
No comments:
Post a Comment